![]() These traits have no downside but are not as powerful as the ones in the S-list. They include the lesser versions of the traits in the S-tier list and some others. +16 mood bonus during the night and -10 during the day.+5 mood bonus to anyone who was told kind words by this pawn +5/10/15/20 mood bonus for being in pain.+20 opinion from other colonists and +20% trade value.Fast Learner paired with a passion for a skill can easily get your pawn to level 20. Fast Learner is great for making a pawn an all-around guy/gal. This can be useful in combat or just useful in day-to-day tasks. ![]() They do all have slightly less powerful versions you should keep an eye out for that are a little further down in our list.Īll of them are pretty self-explanatory and if your pawn has average skills and any of these traits you should really consider keeping them.Ī pawn with Sanguine and Iron-willed will almost never have a mental breakdown – even when times are tough! Jogger will let your pawn move around the map faster. +40 opinion from other colonists and +40% trade valueĪll of these traits are immensely powerful with no downsides.Please note, this list only includes vanilla Rimworld traits and not any that could be added by mods. Here is our tier list of the best traits in Rimworld. While the “best” trait may be dependent on your type of playthrough, there are a number of traits that are indisputably great for any colony. With over 60 traits to choose from in Rimworld, it can be hard to decide which one is the best for your colony. Players often spend hours (if you’re like me) rerolling pawns until they get the perfect combination of traits and skills. Pawns in Rimworld start with a few traits.
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